A shooter where the controls flip every 5 seconds.

If the graphics look messed up, then click anything other then the game window so that Emscripten stops blocking keyboard shortcuts. Press Ctrl + Shift + I. Then you should see a message near the bottom in the console saying something like "Blocked third party https://... from extracting canvas data." Click the https://... link, (you have to play the game there, unfortunately.) then it should ask for permission to extract canvas data. After clicking yes, reload and the graphics should show up like normal. *Sigh*

The game is made in C using SDL2, Emscripten, and a W.I.P framework/library/idk I made called SSDL, which basically reduces SDL boilerplate. The music was made using LMMS.


Death Sound (Fireworks Rocket) by qubodup -- https://freesound.org/s/238955/ -- License: Attribution 4.0

Player Shooting Sound (Fireworks_3_close_Amsterdam_48_24.wav) by Suz_Soundcreations -- https://freesound.org/s/180531/ -- License: Attribution 4.0

Death Sound (fireworks exploding 1.wav) by soundmary -- https://freesound.org/s/117616/ -- License: Creative Commons 0

Hit Enemy Sound (20100612.fireworks.wav) by dobroide -- https://freesound.org/s/99200/ -- License: Attribution 4.0

Controls Flipping Sound (f_Synth_Whoosh_13.wav) by cyclonek -- https://freesound.org/s/529404/ -- License: Attribution 4.0

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